Mostrando las entradas con la etiqueta samurai shodown. Mostrar todas las entradas
Mostrando las entradas con la etiqueta samurai shodown. Mostrar todas las entradas

viernes, 26 de abril de 2024

GENJURO KIBAGAMI

 Slowly, very, VERY slowly Storm Collectibles has been fullfiing the dreams of fight game entusiasts by giving us action figures of as many fight games series as they can. Sadly, the ocean of Street Figther and Mortal Kombat releases has been predating the rest of Storm collections but given the price range of this figures, its good we dont have them too often. And somehow the Samurai Shodown brand seems more promising than Soul Calibur for Storm (i am very happy for this but very sad as well...) soo they been keeping it alive releasing new characters since Haohmaru five years ago.

Five years ago and we only got four characters soo far!!! Haohmaru, Nakoruru, Rasetsumaru and Genjuro Kibagami!! I am stasting to doubt if i will live long enough to complete this...but i guess "complete" this line is a way too irreal concept. And while i missed Nakoruru and Rasetsumaru feel oddly....repetitive, Genjuro Kibagami is the very first important addition to the Samsho collection for my collection (tough he took his sweet time since he was supposed to come out last year).

Genjuro is actually a bit taller than Haohmaru (and by extention Rasetsumaru) and can stand on his own most of the time. I mean most because those thick plastic pants block his ankles artiuculation soo sometimes is kinda tricky adjust them for a standing pose. 

He is articulated on the neck, shoulders, biceps, elbows, wrists, chest, waist, legs, knees, ankles and half feet. All ball joints with the biceps having a simple cut joint and the elbows and knees a double articulation and shoulders have a buttlefly joint. Like always, the movement range is amazing since the chest piece is made with soft plastic soo his neck and shoulders moves wonderfully.

The pink top hanging from his waist is made with soft plastic soo it dosnt get in the way of the legs movement, but the pants nature make his legs very difficult to work with. I mean, his pants are thicker than Geese soo they kind kind of block each other and somehow, they are very heavy as well, soo i am afraid the leg articulation get lose over time. And like already say, the ankles movement is also very difficult to work with thanksk to said pants.

I guess it cant be helped, since this is the character design and give him cloth pants would make things more delicate and hard to work with but i wish they make his pants of softish plastic tough, that would makes things easyer to handle. His hair can rotate too, in a very basic way just like the other samurais but i wish it could move up and down too for some battle poses with a ball joint.

The sculpt is really really good, despite the simplistic look of Genjuro, every bit of this figure is perfectly sculpted, from the impresive musculature to the velvetish texture of his pants and sandals. Even the scar on his back is also sculpted and the face features are a perfect 3D render of the 2D design, with his chiseled face features, extremelly sharp jaw line and sculpture perfect nose and cold eyes.

He looks familiar, way too familiar tough....he looks pretty similar to Iori Yagami tough he debuted before Iori soo we could say this man was the very first version of Yagami and that deffinetly includes the red hair. I particulary love the few hair strands on Genjuro´s nape tough they are a great attention tod etail, they are made with soft plastic soo they can be broken by moving his head up!!

The hair have a very nice flow and at first i tough he needed a bigger ponny tail, but in the game the hair is never as abudant as Haohmaru´s soo i guess the amount of hair is perfect.

The hair is painted on a very nice red color with some black detailing that make it looks a little bit cartoony. The hair line is really perfect and dosnt mix with any of the skin tone despite its irregular shape. The skin tone is perfecly pale and fits Genjuro perfectly and looks much more natural than Haohmaru´s orange skin. The black line on the mouth and thin and delicate eyebrows are really impresive as well as the eyes detailing and pupils.

The rest of the skin matches the face colors, with some soft shadowing here and there to give a very discrete volume to the muscles, everything looks very natural as well as the scar on his back. The bandage son his abs as well as the white belt and the pink kimono hanging from his waist are to cimple tough, and dosnt have any paint aplication beyond the base color. The pants tough is another story since they have some baby blue strokes mixed with the grey that matches very good the velvet texture and gives them a pretty regal look that enhance the shapr shape they have. 

The brown base of the sandals and red tie around the white socks looks really good and thats it. Genjuro is strangelly simplistic looking, juts like Haohmaru and still, he is a very menacing figure that have a pretty strong presence, he is not fully realistic but the stylization Storm used here matches the Samurai Shodown artworks perfecly.

He also comes with a bunch of pretty softish hands that are pretty easy to swap: aside of the closed fist he have hands to hold his sword, hands in claw shape, relaxed hands, hands to hold his plate and hands on a "come here" gesture. They are pretty expressive for such an inexpresive character.

Ahe also have four different heands: aside of the stoci base head he have another one with an smile, another one showing his teeth and another one screaming. The sculpt and paint aplications is perfect on all of them and they are very easy to swap as well. The smiling head is my favorite tough, since despite the smile not being very noticeable, it have a pretty dark vibes on it.

The head with the teeth have a pretty impresive sculpt and the ones screaming have fantastic looking details inside the mouth. Again, all this are very expresive for such an inexpresive character and show how is possible to give variety to any character at all as long as the brand feel real love for the character design.

He have not one, but four hairs as well!!! And all this hairs have exactly the same sculpt and paint!!! Why add a hair piece to each head?? I mean i understand if they added hairs with different flow or sculpt, flowing around his head or something but no, Storm added four accesorys that looks exactly the same and thats pretty odd...

Next is Baioudoku - Poison of the Plum Nightingale: his katana and the most important accesory for the character. While the blade and handle are pretty standar looking, the the Tsube/guard have an amazing sculpt shaped like a flower with each petal completelly hollow. Its pretty difficult to see it on photo but once at close up, the sculpt is really wild!!

The blade have a very realistic metalic paint while the Tsube is painte din metalic gold and the handle is a mix of brown and dark greens. The paint aplicatio is perfect and contrast nicelly with Genjuro´s color palette.

He also have a wide red plate for sake, with a black kanji painted on the center. The colors is pretty intense and is one of the most classic items for Genjuro since he ises this in most of his artowkrs and his animation presentation.

He not only have a single badass effects, but he have two!!! One of them and my favorite is from his Oukazan move: he throws an energy ball with his katana shaped like a rotating card that once conects, it takes shape of an actual hanafuda card. The effect of the Oukazan is sculpted in trabsluscent plastic painted with some very soft pink tones and a white airbrush in the center that makes it looks like is shining.

This effects comes with its own base, a transluscent circular base with a post that conects to the back of the Oukazan. The white airbrush covers the post and the post can be adjusted to any height. Not only this is one of the best looking and simple effects Storm has ever done, but is also one of the most iconics from Genjuro.

His second effect Towa Koyokujin; a purple flame that comes out from his katan while cuting upward in the air. The effect consist into two pieces jointed together, a small flame with a hollow inside to insert the katana and a big flame that fits inside the two pieces and extend the effect, sculpted on transluscent plastic with some purple airbrish and white airbrush in the katan section, this piece is really heavy and Genjuro´s articulations can barelly keep it up for a short amount of time.

Despite of how troublesome this effect is, it looks really good and his huge and pretty different to the effects of the other sword wielding Storm Collectibles figures.

And my biggest dissapoint: the background scenario that traditional comes packed with each figure, printed in very high quality and with a descent size, i was expecting to have Susukigahara Field with the big Neo Geo moon on top, Genjuro´s stage since Samurai Shodown 2.

Instead we got Kyoto, Tenkakuza, the home stage from Karakuri Ocha-Maru from Samurai Shodown VI. The color palette is odd and the scene is really busy, with all the karakuri puppets behind tough is very colorful, i got the feeling this stage camouflages any figure very well. But WHY Ocha-Maru stage and not Susukigahara???!!!

Aside of this the figure is perfect. while i wish they gives us Gejuro´s little pet frog instead of soo many copys of his hair, or a top piece of his kimono to fit one of his arms, i cant complaing with the badass effects they give him and the pretty katana as well.

Genjuro is one of the best SNK designs, one of the most classic as well, just like his rival Haohmaru, he is very simplistic looking and yet pretty intense and unforgetable, a character designed to have an "adult appeal" - pointed out by SNK character designers - or in a more direct way, a character that was supposed to be sexy.

He is perfect to this porpuse tough, he is deffinetly more sexy than Iori Yagami and looks spectacular along side his rival on any videogames collection. Also this figure makes me want to hunt down Nakoruru but next will be Earthquake and things will get really wild with him. I just hope i live enough to have a Charlotte or a Galford or any other character beyond Earthquake.

viernes, 20 de octubre de 2023

RASETSUMARU

 Its been two years since Storm Collectibles released Haohmaru from Samurai Shodown and one years since the release of Nakoruru. The expectation has been big, in wait for Genjuro, Charlotte, Galford, Amakusa....and at last, we got Rasetsumaru. Deffinetly unexpected, specially since the box exchanged the 2019 game mottif for the Samurai Shodown 6 title. Figures based on Samurai Shodown 2, yes i can see that being awesome, Samurai Shodown 4? Sure that would be rad....but 6?

Thats just a small detail in the end, since i am very happy we re still gettin Samurai Shodown figures, even if theres a whole year in between release, this is the very first time we get a Rasetsumaru figure, the demonic version of Haohmaru. And obviosully Rasetsumaru have exactly the same scale as Haohmaru but he have issues standing. Its weird but he cna stand perfectly with no hair, but once the big mane is on his head, he lose all balance and make him stand is pretty tricky.

Of course, i am talking of a standing normal pose, since Rasetsumaru is always standing in a very animalistic and hunched back way, he can stand perfectly this way and makes me wonder if it was intentional from Storm. He is articulated on the head, abs, waist, shoulders, biceps, elbows, wrists, legs, knees, ankles and half feet as well as the pony tail. All of them are ball joints or double joints  except the hair that is only a basic one direction articulation.

Everything moves perfectly, even the half feet articulation isnt stuck like Sol´s and given the simple design of this guy theres not much that block the movement......aside of the hair, his hair get TOO MUCH in the way of his arms but the same happends with Haohmaru soo i guess theres no way to fix that. The top part of his outfit as well as the chest area are made of pretty soft plastic soo that helps a lot to achive some action poses with the sword.

To my susprise, this is not an alternate paint of Haohmaru, this is a totally different sculpt, at least in some part. The entire body is recycled but with a few alterations: he have a cut on his chest since each time the player select him, Rasetsumaru cut his chest area in a pretty feral way. The sides of his jacket also have cuts in the same area and the end part is torn appart and full of holes. Same for the end part of his pants, they are much more damaged thatn Haohmaru´s and Rasetsumaru dont have sandals at all.

Despite this niftty details is pretty evident is basically the same sculpt but i guess is OK in this character. The ehad tough is very different. His nose is thicker than Hohmaru´s and his jawline is more square as well. His eye shape is different and his eyebrows are much bigger and spiky. His sideburns have black spykes and his forelock is longer than Haohmaru´s and have a pretty wild and almost tentacle shape.

The long pony tail is also totally different to Haohmaru´s since the locks are much longer and looks like they defy gravity, moving to all sides like tentacles. In the in game sprite the hair is much longer than this but i guess that would be ask too much since this guy can barelly stand with this amount of hair. I have to say tough the hair is really spectacular and while theres only one single version of the har, moving it side to side really give this figure a lot of dramatic flow that matches perfectly battle poses.

To my surprise, the hair is not entirelly black but have pretty dark hues of blues that help high ligth the cut of the sculpt on every strand. The detailing on his face is really really good, with the black line of his mouth perfectly painted as well as the black markings under his eye that reminds me Mon-Star from the Silverhawks. All this details are imposible to see on the in game sprite and his eyes have that shiny red that makes them looks like jewells.

His skin is totally purple with some dark hues and airbrush here and there to give deep to those magnifiscent muscles, but the rest of the paint is really plain. I mean his entire clothing is just....greay, with some black lines and the bandages on his arms, his belt and the bandages on his feet are intense red. Theres no airbrushing or texture here, just plain red and grey and looks kinda.....cartoony. The red stand out too much soo the mix of purple, grey and vibrant red is....well, weird. It actually looks like a secodary color paletter that dosnt match too well.

Aside of the closed firsts he also have a pair of hands to hold on his sword, a pair of open hands and a pair of claw like hands. All can be exchanged pretty easy and are made with a rubbery material.

Aside of the normal stoic head he have 3 extra heads!! All of them with the big forelocks!! One of the heads have the marked eye more open than the other one and his teeth shown on an expression of fury and power. I like this head much more than the normal one since the expression of raw power is pretty well achived and the shiny red like jewell eyes looks really spectacular. The on each teeth si really really good.

The third head have Rasetsumaru in a maniacal laugh. The muscles of his jaws looks really good as well as the small sculpted teeth and tongue inside, the paint is totally perfect an this head suits perfect for a winning pose or a half battle pose when he lauchs towards his opontnet.

And laslty the last head is my favorite since show Rasetsumaru smiling in a perfect way with his tongue stincking out. Again the muscle structure around his mouth and chesk is really really good, unlike Sol´s boring lack of face features, Rasetsumaru looks soo expresive here. The teeth with the fangs looks good but the tongue is made with rubberish plastic and the pink color really makes it stand out!! Perfect to lick his oponents bloody remains on his katana.

Then theres the katana: Yoto Torikabuto. Is bascilaly Haohmaru´s sword but in a different color, with the nadle having a blurish tone instead of black and the blade having a metalic red mixing with silver, since Rasetsumaru never clean his katana soo its all bloody. The sword is actually pretty cool looking, specially with the silver painting.

The box of this figure is HUGE and this is the reason: the Cyclon Slash effect. A whirlwind made with transluscent yellow plastic with some reds and oranges airbush and two blue rings circling around it. The effect is shorter than Rasetsumaru but is really wide and take a lot of space. But still is really really good looking, specially with the blue sections circling around and this is the effect i always wanted for Haohmaru. I am glad Storm finally release it.

Laslt theres Raseustumaru´s background, a scene of the Caribean Sea. The quality of the print and material is really good and shows up the magnifiscent job SNK Playmore did with the sprite, the scene is very sich in details  and even looks 3D with a certain distance. The scene with the sea and the shops and the big clowdy sky is really breathtaking but.....BUT.....everything is purple and pink and since Rasetsumaru is purple and grey, he camouflages himself pretty well and melts with the background. The stage is amazing but i wish they give him something with different colors for the figure to stand out.

Honestly i find this figure much more fun and expresive than Sol Badguy and even more realistic as well, tough in the end his color scheme is extremelly awkard to look at but Storm did an amazing job with this character considering his design. Rasetsumaru was born in the lowest moment of SNK and Samuria Shodown, they really needed characters to fill the roster of the games but didnt have the budget or time for it, soo they started to make "evil versions" of many Samsho characters.

It was sad, actually i dont have very good memories of Samurai Shodown V and VI soo i really hestitate to buy Rasetsumaru since i hate his concept to beging with. But Storm did a great job giving him lots of expression and personality to set him apart from Haohmaru. I just wish they dont stop here with this licence.

lunes, 21 de febrero de 2022

HAOHMARU


Its weird how sometimes the best and most unexpected things come from the unknown. It was out of luck when, years ago, i found pretty intriguing images of a figure of non other but Haohmaru from Samurai Shodown. Not only its weird they produce figures of Samurai Shodown given how niche it is but it was true? Other company aside of Storm had the license...Tunshi Studio. Who is Tunshi??? I looked at forums, at conventions, in social media, there was literally no info about this Tunshi Studio, not even a web page and not even BBT Store or any other toy shop online had the brand on theyr stock products. 

I found a single page that had listed Tunshi Studio and i was shocked by the price, yet i took the risk and pre-order it, knowing i had high chances to lose my money and for two years i actually lose it until last week, a HUGE box came to my house by mail. And when i say huge i mean really MASSIVE since it half the size of my bed, with the tittle "TUNSHI STUDIO - CLASSSIC GAME FIGURE" on top and the cool logo of Tunshi in kanji on the bottom. I think is useless to write how excited and happy i felt in that moment.

I actually never expect to see a Haohmaru 1/6 scale figure given for how long his game has been dead and even with the internet photos i was doubting the final result would be worth the astronomical price i pay for this, but i was really wrong since even the box is a piece of art: inside the brown box with Tunshi logo was the real thing, a beautifull, heavy and high quality box bound in black canvas with an amazing Haohmaru art in front painted in Nihonga style, with the logo of the game in the sides and the characters name in top and bottom in glossy red kanjis. Only the box is a piece of art that deservs to be framed and leaves in shame Hot Toys and Sideshow figures.

Haohmaru is big and heavy, really heavy and can stand on his own perfectly tough he comes with a very impresive and high end base. He is articulated on the neck, shoulders, elbows, wrists, chest, waist, legs, knes and ankles. Now here is the thing; figures in this scale usually cant achive pretty extreme or deep action poses since the clothes block theyr movement, like Snake or Imhotep that are mostly statues that can move only theyr heads and while others have a much bigger range of movement (like Dante or Batman) they still cant take extremes poses since that can damage theyr outfits or theyr articulations.

Haohmaru is not exception. His torso and legs are covered on a skin like soft plastic that lets him move his chest area and neck without showing any kind of articulation,and while his shoulders have a good ranage of movement, his elbows have only a single ball joint soo they can bent on "L" but not more and his legs have the same limitation, he can move them in front and back and open them up perfectly but he cant seat and he cant put his hands together or hold his sword with both hands without forcing the joints and that could be fatal.

He sure is really delicate, like all figures in this scale and price, tough like i said his articulations are completelly hidden under his plastic skin and the only ones visible (the elbows) are almost invisible and that bost the figures aesthetic a lot. Sure thing he cant be posed in a fliying kick stance but he looks fantastic on more natural and pasive poses.

He looks fantastic on anything actually, the scupting is trully glorious, the skin texture is soo crazy realistic is weird...you can see and feel the veins on his hands and his chest is soo soft and....well, he just need to be warm because is imposible see him and not expect him to breath at any moment.

Now this is not based on the character from the last game, this guy dosnt have short legs and that cartoony feel, Tunshi went to the realistic route and gives him a pretty athletic and perfect shape and his face also follows the rules of realism. This is Shinkiro version of Haohmaru. His strong jaw, the shape of his eyes and eyebrows, this is a 3D render or Shinkiro art from Samurai Shodown 2 (and actually, the art of Shinkiro always looked very 3D). 

The skin color is very natural and is the actual tone of the plastic, tough the paint is really really good: there is a subtle black shadow for the soft beard, the pink on his lips, the scar close to his mouth, his black eyelashes and brown eyes, the paint aplication is pristine, dosnt lack any detail but looks very natural and blends each element perfectly. I specially like the weet texture on his eyes and how livelly they look.

His hair is totally black and the sculpt of each hair is really sharp and shines nicelly with natural light. The pompadour have a very sharp sculpt as well and his mane on the back is composed of many layers of strand of hair. Following the rule of realism Tunshi chose to follow, the mane of hair is much more realistic looking than in the games, specially after Samurai Shodown 3, Haohmaru´s hair started to grow to crazy lenghts but since this is the character from the second game, the hair is much more discrete.

Also, i forgot to mention, there is another articulation in here, on his mane of hair. There is a ball joint that conects the mane with his head and can rotate to any direction, a pretty nice concept and much better than Storm Collectibles hair exchange, tough the ball joint can be dissconted pretty easy in here in order to manipulate the figure much more easyer.

Another sculpted part are his feet, deffinetly the second most amazing section of the figure. The sculpt of his Waraji sandals is stuning. The sculpt of the straw woven piece is amazing, specially on the base and the Tabi socks are soo nice too, i love how dirty and yellow they are on the front section, since Hohmaru´s toes pop out of the sandals and are touching the dirty ground. Thats such a realistic detail.

His outfit is soo crazy simple: a pair of black and white Hakama pants and a Haori put in place with a black belt. The fabric is thick and of very good quality and looks surprisinglly clean and dosnt block any of the leg or waist articulation. Tough i feel his Hakama pants are a little too small? Again, i am soo used to see Haohmaru using such a huge Hakama, this one looks pretty tigth, tough the Haori is perfect.

Each black setion of the Hakama and Haori have a wire inside as well as the black belt, soo you can pose the outfit perfectly to flow with the figure pose. Again, an amazing detail that really helps gives realism to an almost too real piece. The last piece of his outfir are the red bandages around his calfs and forearms.

Except for his footwear, all his clothes can be removed pretty easy. Why remove his outfit? Well, he is very well made, actually way too very nicelly made. Except of his knes articulation, his entire body is covered in this realistic and soft plastic skin. Usually with this figures, once you remove the clothes you see a manequin like body under it, with ugly articulations and thin limbs. This guy is not like that...his entire muscle structure is there, under the outfit, his back is very....realistic and his ass too and......his groin is not empty at all. This is actually and finally an anatomically correct figure...

His accesoryes are as brillant as the rest of the figure: first he comes with five pairs of hands, one is closed fist, one to hold his sword, one to hold the sheath while tooking out the sword with his thumb, open palms and lastly claw shaped palms. All this hands are big and gives a lot of personality to Hohmaru tough i must say, change them is really hellish. The peg on his wrists is thick and the holes on the hands are soo small and the red bandages on the forearms dosnt helpt to make the task easyer. I feel like the hand exchange is the most dangerous part and thet event that can end with the figure broken.

His other accesory is an extra head with a sexy smirk on it. The sculpt and paint are brillant and are a perfect version of Shinkiro´s art cover for Samurai Spirits 2. This extra head comes with another mane,  the same articulation and can be exchanged extremelly easy. Actually, this is the opposite to the hands since the hole on the base is a little too big for the ball joint of the neck.

He also comes with his sake jug. This jug is full of scratches and the paint is very weathered down but still vibrant and colorfull and have a red string around the neck for Hohmaru to hold it on his hands or around his belt. The cork can be removed and the little jug is actually hollow and it can be filled with any liquid.

Then there is the katana and its sheath. The sheath is very simple, just black with two red stripes and can be hold on Haohmaru´s belt just like his jug and the katana fit inside nicelly. The katana then is a piece of art: the handle is not sculpted plastic, oh noes, it have an real tiny and thin green string woven around it in a perfect pathern. The artcraft on this sword is amazing and quiet delicate too sadly, since each time i put the sword on Hohmarus hands, the fingers damage the green string a little bit and i am afraid it end broken. Once one of the strings is broken, the whole woven pathern will shatter soo this section is extra extra delicate.

The blade tough is not delicate. The blade is actually made with real metal and is really sharp wich makes the katana really heavy and shiny and trully dangerous as well since i am pretty sure it could be pretty easy kill someone with this tiny real life sword. I actually wasnt expecting this.

More accesorys: a red ribbon and 3 straws. I really dont know wath to do with the ribbon, theres no instructions about it soo i let it be, but the tiny brown straws fit on an almost invisible little hole on the smile of Hohmaru. Put the straw in such a miniature hole is really tough, but once done it matches perfectly the, again, famous cover illustration Shinkiro made for the game.

Then there is the movements effects, just like Storm Collectibles but this guy have two different effects. One is the Ougi Kogetsu Zan or Arc Moon Slash, pretty much the same effect the Storm figure have: a windy looking thingy with the shape of a half moon that fits in the katana´s tip. Its cast on orange transluscent plastic and easy to use tough posing the actual movement is tricky given the already tall Haohmaru must be fliying upward with his katana up and that requieres a lot of space.

The other effect is the Ougi Sempuu Retsu Zan or Whirlwind Rending Slash and consist on a whilrwind sculpted in yellow transluscent plastic, with orange shades and standing on a transluscent round base. This thing is laucnhed by Haohmaru soo its pretty easy to pose it, works great and is really spectacular looking tough i feel is a little shorter than it should be.

Then there is the base, wich is as amazing as the figure. Is round and cast in red plastic (very 90s) with a black circle in the middle with the logo of the game. There is a protective sticker on it and once removed, the logo shines but i wont remove the protection. It also have a plate with Haohmaru´s name in front written in kanji and to my surprise, this plate is actually made of real wood!!!

The base have two roods, one longer than the other, made of metal that can be screw on the base while a black claw can be screw at the other end. Despite being metalic...the rods are actually flexible and can be adjusted to any heigth and the claw have a spring inside too to hold the figure waist pretty tigth, while the inside of the claw is covered in soft material to not damage Haohmaru´s cloths or waist. This is a high end base that not only looks great and works perfectly to keep the figure in place, but this damn thing also hold the figure with care to avoid damage. Impresive.

I know this is one of my longest entrys in here, but theres juts too much around this figure, even the box that contains it have a lot going on and yet is still shrouded in mistery: The back of the box have the urls of the web pages and social media of Tunshi Studio and i already check them and they dosnt exist. There is a single photo of an Ukyo Tachibana figure made by Tunshi and they are making Metal Slug figures as well but aside of that theres nothing more, i still cant find any other page to buy this figure and the page i used is already out of stock and given the high price, i doubt someone else besides me buy one of this.

Now i wonder how many of this figures produced? I would like to follow this brand and see if they make a Terry Bogart figure or just tell them how much i like this guy, but the people behind seems to be out of reach. Honestly, this is one of the most expensive figures i ever got and i took a big chance spending this much money on him, but after a couple of hours with him, it feels like it was a bargain. The quality is stuning and it was still cheaper than any of the Marvel or DC stuff Hot Toys has beein doing (or Star Wars).

Also, this man is soo handsome, REAL HANDSOME. Is soo awkard that a piece of plastic can be this sexy and attractive, this wasnt by luck. I mean, if i had the chance to have different backgrounds and a better ilumination system, i could open an Only Fans for this figure.

Aside of the debate if this is a action figure or a sex toy, this Hohmaru looks fantastic and draws the attention on any room given his strong presence and realism. He is a dream come true to any Samurai Shodown fan, or any fan of figthing games, any fan of videogames in general or Japanese culture as well, a true museum quality piece that really blows away the Storm Collectibles action figure. This is deffinetly one of my top 5 favorites pieces of my collection and i dont even feel i need more figures based on Samurai Shodown anymore.

I hope this entry helps anyone who search info about this figure since this may be the only english written review about it with this much photo evidence. I got the feeling this piece will be even more rare now than before.