viernes, 30 de junio de 2023

ALBERT WESKER & HUNTER II

 Palisades Marketing was a brand that, in its pretty short life span, developed a lot of fantastic afction figure series and reached almost perfection pretty quickly. Even after 20 years some of theyr series are selling at pretty high price and are treasure among collectors. One of those series was Resident Evil and with the movie on teathers, comic books in stores and the hype of a remake of the first game, Resident Evil was on its more popular point back then, when Palisades took the torch from ToyBiz and Moby Dick Toys.

But unlike ToyBiz and Moby Dick Toys, Palisades would release figures individually and in serires of fours: a human character, a monster and two individual boss creatures. Also, since back in 2002 the last Resident Evil game was CODE: Veronica, Palisades would focus mostly into that game but it would also release a few characters from the other games in a pretty weird mix.

Series 3 started with Chris Redfield from CODE: Veronica and i still regret not getting him since Chris is my favorite character and i love his uniform in that particular game. The second figure, the monster, was non other but his rival Albert Wesker along side a Hunter II from the same game. Size wise Plisades figures were bigger than Toy Biz but smaller than Moby Dick´s soo he fits perfectly with modern figues of NECA or McFarlane.

Wesker can stand on his own perfectly And this time around theres no base at all....He is articulated on the head, shoulders, biceps, elbows, wrists, legs, tigths, knes and ankles. All cut articulations that move in only one direction except for the head and shoulders that are ball jointed and aside of those sections, the rest feel really limited in movement soo Wesker dosnt have too many movement options, and thats a shame considering he is much more dynamic at this point of the series.

The articulation is not bad but not great either tough the sculpt is really good. The wrinkles on his shirt and pants looks good as well as the vest with the tiny pockets around it. He is actually a pretty basic design soo theres not much to see here and most of the sculpting details goes to his face, with his chiseled face features and cool looking hair, he is Wesker for sure and looks pretty close to his in game model.

Paint is also extremelly simple. He is just black plastic with only small detailes painted here and there: some silver buttons on the pocket or the brown laces on his boots, he is just blacknes. His skin tone can be seen only on his foreamrs and head and he is just pale, but with some darker shades on his face to give him volume, dark skin tone son his lips and brownish eyebrows. The blonde hair is perfectly painted as well as his black shades.

He have an accesory tough: an extra head with no shades. Change the head is not that easy but the sculpt and paint are just as good as the normal head, and while the face expression is the same, of course, cold and empty, the painting on his red and yellow pupil eyes is pretty amazing for such small scale. I actually think he looks more handsome with his red eyes but he is much more iconic with the black shades.

His companion piece is the Hunter II he uses in the Rockford Island to hunt Chris in CODE: Veronica and this is easy the most impresive companion monster in the collection! This guy would be the size of a human if not for the shape of his body and legs, soo he ends being a little bit smaller than Wesker and is articulated on the shoulders, elbows, legs and knes as well as his jaw.

Articulations are cut joints soo they are very limited and also he is preposed based on an artwork of the game soo he have not many display options but still he looks damn impresive and the articulated jaw is such a good detail. This is a big improvement over the Cerberus and the Licker form series 1 and 2.

The sculpt is soo amazing!! You cna see each scale and each wrinkles wraping around the monster weird bone structure. The texture on his reptilian skin is fantastic and an exact copy of the artwork of the game. The lips wraping up and down and showing the gum and the eyes on the side of the face make this the less human Hunter to date and looks more like a creature from Lovecraft lore.

The paint is just as good as the sculpt, with a intense green covering him but daerker greens higtlighting the scales and a silver belly that mix with the greens in a pretty natural way. Again his face is the best part with the yellow fangs and yellow eyes. Those eyes are incrediblly realistic and looks like the eye from the Resident Evil 2 main menu.

Its weird how Wesker is soo incrediblly simple and forgetable looking while the Hunter II looks soo amazing and stand out soo much, but still, the main atraction here is Wesker since this is pretty much one of the only two figures the character have in 25 years, giving him an important status for the Palisades collector.

miércoles, 28 de junio de 2023

ALEXIA ASHFORD

 I love Resident Evil CODE: Veronica. I remember all the hype i felt when i saw screenshots of the game on videogame magazines; the exotic scenarios, the suggestion that Chris may be there, the hard to belive graphics, but most of all i remember the screnshots of the female monster that looked like anything to ever be shown in Resident Evil. Sure, in 2023 having a female villian is not big deal but back in 2000, it was extraordinary out of the norm in the Resident Evil games and once i played the game on my Dreamcast, Alexia Ashford became one of my favorite characters. Sure, she is on screen a pretty short amount of time but each time she is there is electrifiying (thanks to the amazing ost as well).

Soo i was ectastic when Plisades Marketing released Alexia as part of the series 2 of action figures. Sure, Claire and the Zombie Cop were nice and iconic, but Alexia was something totally different and unique. Despite being a big bad boss monster, Alexia is really petit, maybe more than Claire herself. Tough given to the shape of her legs, small feet and thing frame, she cant stand on her own but the base is specifically designed  to hold her while she is steping in front.

She is articulated on the neck, shoulders, elbows, wrists, legs, knes and ankles. Pretty basic articulations but pretty discrete as well since they dont stand out in thre sculpt. Her head and shoulders are ball jointed soo they have a good range of movement, but her hair prevent her head too moce too much at all. But is not like she must take a lot of dynamic poses tough since in the game she is very stationary.

She is sculpted to match her key art of the game, with er left feet beiding to give an step and her arms around her hip and the effect is terrific. The body shape and msucle density are really perfect as well as the details on her "plant" sections. Her face is really pretty and dead serious while the leaf hair cover most of her face and only shows enough to leave her expression in a kind of mistery.

The paint is really really good, with her body painted in grey but with very thin and delicate veins covering all her flesh and the plant sections have a really vibrant green mixed with dark greens and yellows to high ligth the plants tissue and msucular structure (specially on her leg).Her eyes are brigth yellow/orange and they shine really really good from behind her leaf hair.

From the Plisades Markerting series, she is pretty much the only one with an action feature: just like William Birkin in the Toy Biz series, Alexia can evolve into her third and final transformation. Her head, arms and waist down section can be removed pretty easy and leave only her torso. Then add the new form head, wings and tail section in the sockets and thats it, pretty easy, you got a totally different second figure, the final boss of CODE. Veronica.

The second head have an extremelly malevolent expression and her hair is turned into some kind of appendage with extra eyes here and there. The paint is good and have the same quality the original head have tough this time around her eyes are brigth yellow and again, the green hair looks really really natural.

The wings are ball jointed and each wing section as well (soo its kind like she have four arms). The membrane is really veiny....or i dont know wath it is...the roots of a plant? I am not sure. The wings movement is really good tough the joints are really lose and the wings use to fall a lot wich is pretty anoying.

The wings are painted in plain red and liiks a little bit out of place for me. I really really wish they amde them transluscent soo they looks more like an insect but with the sculpt and color they looks kinda thick.

And finally the tail thingy. The sculpt here is terrific since you can see the hips bone structure opening up to make room for inhuman muscle tissue. The green is great but i love the soft purples of the muscles in the center. They looks perfect for Alexia and very insectoid as well as the red eye in the end of her tail. Also, the tail is made with soft plastic and wired soo its bendy and it even can hold other figures!!!!!

Aside of this ectra head, tail and wings, her only accesory is her base, specifically designed to hold on her feet and having the same design as the rest: a wall of red bricks with the logo of the game. Pretty simple and consistent but also pretty usefull. Sadlly this only works for Alexia on her first form since her final fliying form dont have a base.

And 23 years later, we still dont have any new figure of Alexia, making this the most rare and important part of the Plisades collection. Sure her wings may use a better paint, but most of this figure is really really perfect and in both her form she looks amazing. The last figure of series 2 was Mr.X from Resident Evil 2, to go with Leon and the Zombie Cop but he looked pretty tacky compared to Alexia or the Moby Dick Toys Mr. X too i ignored him.


lunes, 26 de junio de 2023

ZOMBIE COP & LICKER

 

At the begining of this century we got small scale Resident Evil figures based on the first two games thanks to Toy Biz and then we had huge high end japanese figures of the third game thanks to Moby Dick Toys but Plisades Marketing was responsible to gives us Resident Evil figures in a standar scale to fit with the rest of the figures in thr market, and based on CODE: Veronica with a mix of some other RE games.

Each series had a human character, two small monsters packed together and two bosses creatures individually and series 2 started with Claire Redfield on her CODE: Veronica outfit for the human part, and the small enemys coming together were a Zombie Cop and a Licker, this time from Resident Evil 2 (to pair them up with Leon Kennedy from series 1 i guess).

The Zombie Cop is in the same scale McFarlane figures and NECA had back then and is articulated on the neck, shoulders, biceps, elbows, waist, legs, knes and ankles. This time around the neck, shoulders and ankles are ball jointed, soo they have a much better movility than the Zombie Soldier from series 1, tough the ball ankles makes him a little difficult to stand at times.

No worrys there since he comes with a base, but overall while the articulations aren´t that complex, they let him some more room of movement and poseability than the series 1 figures, specially on the head since tilt his head adds a lot dor the display since this guy is based on an specific character render from the game.

The sculpt is really good!! It matches the character render artwork pretty closelly tough it still beats the kind of comic book feel this figures have. The dead expression, rigor mortis shaped hands and all the wrinkles on his uniform looks really good. The paint this time around i also much better than in series two soo he have pretty strong and vibrant blues on his uniform while his skin tone is completelly white and dosnt mix with his uniform.

The withe skin have also a lot of grey washes to make him look dirty....dirty, not much dead, the paint still make shim looks like a toy, but given he is a corpse i guess thats not bad. The face have the same extremelly dirty grey washes but still, his white eyes and teeth are completelly clean and thats shows how carefull was Plisades with paint this time around.

The blood also stands out more given the blues and withes and the blood on the face leave a pretty strong impression I think this is the zombie we all remember from the Raccon Police department.

The Licker is a little bit smaller than a human being, soo while on his crouched possition he looks really tiny. He is preposed and have a ball joint on his neck and a cut joint on the shoulder and legs. Of course the shoulders and legs articulations are kinda usless becaus move them would prevent him from stand (tough to be fair, he is in all four soo he is really easy to stand) soo most of the posing comes from his head.

The scult is also really nice, with the muscle tissue opening and showing some bone structure as well as veins and other nasty stuff. The misshaped hands looks almost like that of an elephant from the back and the tongue, while not bendy, is made of soft plastic (and that makes it kinda delicate).

The paint tough is weird...is kinda....brown with some yellow tones. I cant stop thinking on a half made piece of meat here and while tehres splotch of blood and gore here and there, i was expecting him to be more red. The yellow brain is a nice touch as well as the tiny fangs and bloody inside on hos mouth, but i find the paint less spectacular than that of the Zombie Cop.

Interesting enough, there is an accesory here: a gun. Just like the Zombie Soldier, this guy comes with a beretta tough he cant hold it but instead is designed to go in the holster on his waist. Sadly i think i lose the weapon after 21 years but i am not very worryed about it....

There is also the base, with the same design as the rest, an oval wall of bricks with the logo of the game and this time around, it really helps to get this guy standing. This guy really shows how much Plisades was improving the quality with each series and also delivered one of the most iconic monster of the Resident Evil series. He even looks good on any horror themed collection.

viernes, 23 de junio de 2023

CLAIRE REDFIELD

 I am feeling really nostalgic while writting about Palisades and Biohazard pre-RE 4 at this point since action figure collecting and Resident Evil had a totally different meaning back then and is hard to belive it was 23 years ago when Palisades was dominating the toy stores with some really fantastic looking action figure series that combined the charm of the 90s toys with modenr sculpt and accesorys.

Of course my main interest there was Resident Evil and with the succes of the first series, in 2002 Plisades released a series 2 in the same format: a human character, two small monsters packed together and two boss monsters individually released in a very standar scale and mixing characters and monster from all games to that point....tough half of series 1 was devoted to CODE: Veronica because back then, that game was the latest Resident Evil to be released by Capcom that wasnt a remake, soo series 2 repeated the CODE: Veronica theme (and i am thankfull since thats one of the finest Resident Evil games).

Soo Claire Redfield was the main human character of series 2 and she can stand on her own perfectly and is articulated on the neck, shulders, elbows, wrists, legs, knes and ankles as well as her ponny tail. All cut joints except the shoulders soo she can point her weapons with totaly fredom. The articulation on her elbows was pretty bad looking but that was the standar back then and it was that or make sem-statues like McFarlane did back hen.

All articulations worked good and she have, thankfully, a much better moving artculation system then the Zombie Soldier. Plisades also produced limited edition variants of many of theyr figures, they did one for Leon for the second half of Resident Evil 2 where he have bandages on his chest thanks to Ada, soo they did a variant for Claire as well and thats the one i got.

Battle damage Claire is, sadlly, missing her vest (my favorite part of her costume) but she have some bandage son her leg and blood stains and spray covering her legs, chest and abdomen and a fresh wound on her forehead. Is weird to have a bloody version of this character since she never show any blood on the actual game but it sure helps a lot to highligth the "survival" part in the survival horror

The sculpt is OK, with her body shape correct with long legs and mostly and athletic build and not a very big bossom, the texture on her jeans and wrinkles is really good and i also like a lot her hair. Her face have the look of all the videogame characters from back then: a pretty doll face. While her big eyes and small lips looks good, she lacks any kind of expression and thats a little odd.

She is cast on skin colored plastic soo theres no paint but the skin has no texture either, soo it looks way too clean and way too plastic, almost shining. Somehow, despite the cool blood version she is not as pretty as the Claire from Toy Biz but she is either not as perfect as livelly as the Moby Dick Toys one.

Aside of the blood theres not much color here on her top part, tough the blue jeans have a really good paint aplication with very natural blues and her brown hair also have some really nice tones and aplication, much better than the series one. The soft pink lips and vibrant blue eyes are really pretty.

She comes with the same base of the series one, the wall bricks oval with the logo of the game but she also comes with a pair of M-100P submachine guns that werre soo popular back then because she could point and shot them at two different directions. The M-100P are just black but theyr sculpt is really cool and easy to recognize.

Her other accesory is another iconic weapon: the Sniper Riffle MR7 she uses to defeat Nosferatu. Due to the articulations she can be possed pointing it out, but the riffle have a very nice sculpt and paint since the wood brown used on it have a really good texture.

She also comes with a Magnum, a silver Magnum classic from the series as well as an AK47 she found on the warehouse of the antartic base. The ammo clip of the AK47 can be removed.

Her main weapon tough is the Hndgun M93R that have a very unique look and delicate and intrincate sculpting with a brown handle and finally, she comes with a First Ais Spray that for some reason....have no color, is just a totally white can and that really dissapoint me because all other accesorys are perfectly painted. I dont know wath happened here.

Claire is looking good and very well articulated and loaded with toons of accesorys, perfect to pit her agains the Zombies, Cerberus and Nosferatu. She got some material issues and looked a little too much like a doll, but she probed Paliades Marketing was really upgrading this figures on every element they could.

miércoles, 21 de junio de 2023

NOSFERATU

 Palisades Marketing was a newborn toy company from 2000 that on its short life span they released a lot of figures that cost way too much rigth now, like the Pink Panther series of the Muppets series, but one of theyr first products included The House of the Dead 2 and Resident Evil. Specifically speaking of Resident Evil they launched - for the first time - stand alone figures that represent a human character, a small monster and two big monster bosses.

With Leon filling the human part of the series and the Zombie Soldier the small monster part, the two bosses are Nosferatu from CODE: Veronica and Nemesis from Resident Evil 3. To be honest, with the Moby Dick Toys Nemesis on my hands i was really dissapointing with wath Plaisades did with the character, he looked kinda cartoony soo i ignored him (and kind of regret it now) and went directly to Nosferatu for reasons.

Alexander Ashford have the same scale McFarlane and NECA used back then soo he fits to most collections by now tough he cant stand on his own at all!! Even with the base he have a lot of problems balancing!! He is articulated on the neck, shulders, wrists and knes tough for some reasons he does have ball joints!! BUT.... since his hands are chained on his back, the ball joints on his shoulders and wrists canot move...

The ball joints on his knes tough have a very difficult time balancing him soo they are best to be left alone, soo the only section wth full fredom of movement is his head, making him mostly an statue. Pretty weird. Also, the insect legs coming out from his sides are wired and made with bendy plastic, soo they can be posed, even the big leg on his back (and is no secret, that big apenadge is the reason why he cant stand ofn his own).

The sculpt is nice, again like the Zombie Soldier and Cerberus, he have a comic book kind of quality. While in the game he is kinda clean looking (maybe because of graphics limitations), here his entire body is full of wrinkles and the skin of barelly covering the bones, mostly like a mummy. His face looks almost like a skull and i love the big heart coming out from his chest.

The chains on the sides of his hips as well as the ones that conect his wrists with his neck on his back and the ones on his feet are real metalic chains and thats a terrific detail that makes him looks really badass. 

The paint tough have issues again. While i apreciate the cool looking electric blue on his skin, the dark blue washes are not looking too good and his lower half - the skirt thingy - looks way too simple and toy looking...cheap looking actualy. The blood help to better the look, on the chest flowing tough his stomach, on the missing pieces of flesh on the arms as well as on his back, with the big insect appeandage protunding from his back, the blood gives him a nice gory touch.

Theres no accesorys of course, aside of the base with the logo of the game and a oval wall of bricks, but even with that Nosferatu really strugle to stand all the time.

I love how big he looks thanks to the extra arms, but theres not much to say about him since he is kind of a simplistic design and the lack of articulation dosnt help him at all. Still, this is the only figures based on Nosferatu/Alexander Ashford out there and i doubt that changes any time soon, soo he is an important peice on the Resident Evil collection for sure.

lunes, 19 de junio de 2023

ZOMBIE SOLDIER & CERBERUS

 

The begining of the century was a pretty interesting moment for toys, since thanks to McFarlane effort toys where no longer percived as products for kids and the route of adult collecting was opening for them. Many newborn companys took this path as a result we had a huge amount of figures based on horror movies, monsters or adult series and using great sculpture and painting and videogame figures were extremelly popular back then.

Resident Evil also participate in the change back at the end of the 90s with the Toy Biz series based on the first two games and not long after that, Moby Dick Toys produced some really magnifiscent pieces, but for a totally different market: Japan. Back in 2001 tough, one of the many newborn companys was Palisades Marketing, a brand that launched with The House of the Dead 2 figures that didnt sold too well, but theyr Resident Evil line was much more succesfull.

Unlike the Toy Biz series that focused on individual games (and that makes it fantastic), Palisades followed the Moby Dick route of mixing different characters of different games for a more global vision of Resident Evil. The series only had four figures tough: a human, two small monsters packed together and two big boss monsters packed individually. The very first figure laucnhed by Palisades was Leon S. Kennedy from Resident Evil 2. Leon was actually such an underdog back then we didnt expect to see him at all in Resident Evil, soo i pretty much ignored him.

The second figure tough i coud not ignore it: a Zombie Soldier and a Cerberus dog from Resident Evil CODE: Veronica. Scale wise, this figures were bigger than the Toy Boz but smaller than the Moby Dick, soo thery were trapped in between the two series but they matched in size perfectly with modern NECA figures.

I never had problems making them stand tough the Zombie Soldier have a base. He is articulated on the neck, waist, shoulders, elbows, wrists, legs, knes and ankles, tough all this sections are cut joints articulations that only move in one direction, no ball joints at all. This was the standar back then and really limits the movement, specially on the elbows....

Tough this rigid style of movement help the Zombie look quiet a bit and is posible to give him some cool poses, but is also really frustrating. The sculpt is really good, the face is full of gruesome details like the shrieking face expression or the missing meat on his firehead or biceps, the aged skin and baggy uniform above his thin skeletal frame. His is missing a bot as well and is based on a CODE: Veronica artwork that came in the Dreamcast package.

The paint tough is not that good. There is a lot of different color washed on his green uniform that makes him looks dirty and the same goes for his skin, but somehow the blue and geen of his skin and uniform kind of mix and give him a look of a solid green piece of plastic. I wish they give him a little more brigther tones.

The reds of the raw meat with ni skin looks good as well as the green ooze on his mouth and silver eyes, but some details look pretty tacky, like the yellow on his hands or some of the bites on his arms. Paint quality wasnt too good overall, juts like with The House of the Dead 2 figures.

The Cerberus dog has no articulations and is possed on a runing motion, and like the Zombie Soldier, his sculpt have a comic book quality. The features are kind of exagerated since he dosnt looks too much like a doberman and looks more like a hard to identify beast from hell.

The color is really good tough, better than the Zombie paint since his furt is completelly black and that makes the red injuries to stand out a lot. Theres bones and ribs coming out from his skin and theres yello intestines hanginf from his stomach as well as his yellow eyes and fang. Is pretty gory, pretty frigthing and pretty classic for figures from the 2000´s.

There is accesorys: a pistol....the Zombie cant hold it of course soo the pistol fits on the holster on his leg and thats it. I dont know why give him such a weapon but tehre is also a base with a peg to stand him on it. The base is oval shaped with a wall of red bricks texture and the red logo of RESIDENT EVIL. Pretty urban and fitting for the series back then.

Overall, the articulations were not very good as well as the painting, but back in 2001 this was really fantastic figures that while not matched the lievel of quality of Moby Dick Toys, they deffinetly were seen as a big upgrade over the Toy Biz line and look great on any horror collection.

viernes, 2 de junio de 2023

BROADWAY

 For the Universal Monsters there was a release distance between the Wolfman and Dracula of an entire year, and it took NECA six months to release Brooklyn after Hudson, soo for NECA to release two Gargoyles at once is a first in a life time!! I dont know if this will happen ever again but i apreciate the feeling of gettin an entire serires of figures instead of getting just one every few months or a year, tough my wallet is drowning on suffering.

While i dont find Broadway as atractive as Brooklyn, he is not bad at all either, this is a character that was imposible not to love back in the 90s and while he had the comedy character going on at the same time he was as worth fear and respect character just like the rest of the clan, Broadway was actually the focus of one of the most intense chapters of the series that was even banned by Disney itself.

Broadway matches perfectly the heigh of Demona and Brooklyn, soo he is smaller than Goliath, a teen Gargoyle of course. I seen people complaigning tough they expected him to be bigger, but size can be tricky and bulk dosnt neccesary mean tall. His feet are larger than Brooklyn´s but not only that, his tail is really really thick, almost like his entire leg, soo he can stand perfecly by his own and keep his balance pretty easy like a mountain!

He is articulated on the neck, chest, waist, shoulders, biceps, elbows, wrists, legs, knes, ankles, half feet, tail and in both wings. All articulations works really good tough his torso only move left and rigth and cant tilt up or down, and of course his pecs limit his arm articulation a little bit, but thats happens with all other figures.

Tough, unlike Goliath, Hudson, Brooklyn or Demona, Broadway is bald...no long mane in the back of his head, soo his head have total freedom as well as his wings! Thats very nice and his wings aslso are....softer, they dont make that scary noise when moved but they just stay in place perfectly, and they cna be removed pretty fast and easy. Thats also a first for this series.

Broadway is really damn cute. He is the most cartoony of the figures soo far with those big and round eyes, tiny nose and promintent jaw and yet, he dosnt looks out of proportions compared to the rest, he have the perfect amount of realism without losing the charm of the 2D design, pretty much the opposite of - as an example - the last live action of the Teenage Mutant Ninja Turtles. I also love how "gargoylesque" his design is, i mean with the jaw, the spikes on his head and the fins at the sides, he is pretty much the perfect representation of a gargoyle for me. But then again, soo is Brooklyn or Goliath or even Bronx, a testament Greg Guller magnificent character design.

I love his build, the musced sculpt are really good looking but that big belly is really spectacular, pretty soft to the touch as well and makes him very different looking to the rest of the cast. The wings looks really good like always, tough they shape is the same as Goliath´s and Hudsun´s and are much more smaller than Brooklyn´s and easyer to handle as well.

I love the color as well, that aqua blue is soo soft to the eyes, soo exotic and vibrant and the consistency of the coloring is really good. The dark washes are applied with measure and looks really natural and do a good job giving bolume to the muscles. This is specially evident on the chest area and belly, opposite to wath we could expect, that belly looks like rock solid muscle.

The eyes are clean and they have this black ouline around, same for the mouth and that gives him a little of a cell shading look. I also love love the wings color, the venomus green of the membrane looks amazing with the aqua blue of the rest of the body and makes him stand out a lot, tough from the back the wings are just plain black.

The loincloth have also a nice leather texture as well with clear and dark blues that gives it a pretty interesting "2D Cel shading" effect that fits perfectly to his 3D shape. I dunno, its hard to explain but both the sculpt and colors and shadows are soo easy and pleasant for the eye.

He comes with two extra sets of hands, just like Brooklyn. Aside of closed fist he comes with open palms and hands to hold accesorys and the swap perfectly fine and easy. He also comes with the classic extra head with a roaring expression. Its easy to swap and both the sculpt and paint work are terrific. The expression of the eyes and sculpted teeth are really shocking, but the paint work is hard to belive: every teet is perfectly painted as well as the tongue, but every section have a black outline that makes it looks like a a drawing coming to life.

He also comes with some pop corn from the chapter Deadly Force, when Broadway infiltrates a teather to watch Shodown - a western movie - and falls into a big bag of pop corn and takes one. The bag is pink with a big yellow star in the middle. The pop corns in top is nicelly sculpted and have a very natural soft yellow color. The big fats into Broadway hand perfectly since it have his fingers shape sculpted around it.

There is also a drumstick. This culd have come from any episode tough i am considering this is from chapter one, when Broadway figth vikings using a drumstick in the middle ages. The drumstick have a big chunk of meat missing and you can see the bone inside but also is missing some of its crispy skin as well. I am surprised NECA detailed this thing soo much since each section have a different color: dark pink for the inside meat, soft brown for the outside meat and dark brown on the crispy skin, a fantastic sculpt and colors.

Another accesory is a weird green thing...i wasnt sure if it was the leg of an animal, a reptile or a brocoli or wath was it, but it turns out its moss....in chapter one, Goliath send the young Gargoyles to the rockery as punishment for fighing humans and save theyr lifes without nowing. Inside Broadway take some kind of ooze thats dripping from the walls and much to Lexington disgust he eats it. This green piece of plastic is that moss and it actually glows in the dark!!!

I hasnt seen any review mentionin git soo far....the box dosnt say it, but this moss thingy glows green pretty stronlly in the dark, just like in the animated series. But even knowing wath it is is a weird little item to have.

And finally, in a pure 90s fashion, Broadway have the weapon they give him in the Kenner 1994 toy line: a weird mix if an axe and a morning star. The Kenner figure launched this silly thing a couple of inches like a catapult, a totally useless action feature, but NECA bring back this item with a much better sculpt and painting.

The morning star spikes are really pointy, but my favorite is the axe since it have a a pretty cool design on the blade. The metalic paint on both is really good loking and this time around, but weapons can be separate and used as two individual weapons instead of a lance like unit. This is a very cool and hardcore weapon, but is really out of character for Broadway.

Like i already say, i find Broadway less atractive than Brooklyn but at the same time, as a figure, this is superior since it fixes a lot of issues the rest fo the figures have, like the lack of balance, head articulation and better working wings. Plus this character mixed 2D and 3D design soo nicelly, he looks fantastic on any shelf.

Now i only need Lexington to complete the whole Manhatan Clan but sadly, it seems NECA has pushed him to end of the year and Angela will come first.