martes, 7 de febrero de 2023

CLAIRE REDFIELD & ZOMBIE COP

 

Along side the release of Resident Evil 2, ToyBiz released as well an action figures serires based on the game under the label "Videogame Super Stars". Following the same footsteps as the first Resident Evil series, figures came in pairs and had an action feature just like all kids toys from the 90s tougj, unlike those same toys, this ones were extremelly gory and dark and sometimes, way too detailed for kids as well.

The first figure on the serires was Leon S. Kennedy and a Licker and the second figure was, evidentlly, Claire Redfield and a Zombie Cop, the perfect pair for Leon. This time around both are the same size and they are not too big, they are smaller than your average Figma or SH.Figuarts (wich make the deatils really impresive) and this time around both can stand on theyr own perfectly.

Calire is articulated on the neck, shoulders, waist, legs, knes and ankles while the Zombie Cop is only articulated on the shoulders. All cut joints traditional from the 90s soo there wasnt too many options of movement in here (specially for the Zombie Cop) tough Claire have ball joints on her shoulders.

Claire is EXTREMELLY pretty, missing the cartoonysh anime look Jill had in the first serires, Claire have much more realistic face features that are really delicate, specially on her mouth. Her body is pre-sculpted into a pointing pose with one of her elbows bent and with her weigth on a single leg tough her pose is not as awkard and as Leon´s and looks much more natural and flows nicelly.

Since she is cast on red and skin color plastic theres not much paint here so she have a pretty clean look. The "Made in Heaven" design on her back is there tough moved a side thanks to the ugly lever on her back. Her face paint is as pretty as her face sculpt, with pretty soft pink on her lips and ain impresive and perfect aint on her eyes with eyelashes and blue pupils, looks fantastic given her tiny size. Also i almost fogot, her pony tail is aslo articulated to give her more dinamism in the display.

The Zombie Cop is not the one on the official artowkr tough, this is much more like an original design of ToyBiz (unlike the Maggot Zombie from the first Resident Evil). He is fat and have a donut on his hand for an really humorous and cartoonish result tough the broken jaw and missing fingers on his hands are quiet disturbing.

His stomach is wide open to give a full view to his rotten guts...very very gory for a kids toy and i loved it. His body is sculpted in a twisted walking pose, heading towards Claie with his neck broken, pretty classic view for a 80s-90s zombie.

The paint is not that pretty tough, with reds on the wrinkles of his clotehs that gives the impression of rust and his face being not that detailed and looking like a green mess. The green on the skin is not bad tough since looks weet, like he is completelly rotten.

He have noa ccesorys tough Claire have the magnum. Thats rigth! The best weapon of the game and unlike the guns of Chris, Jill and Leon, the Magnum stands out thanks to its silver painting  and black and fits into Claire hands perfectly. She also have the bowgun tough.....this bowgun is HUGE. The sculpt and paint arent that bad but the size is just gigantic, like Chris and Jill rocket launcher and flamethrower and Claire arm really cant hold it at all.

The bowgun have a giant arrow tied to the weapon with a black cord and with the push of the button on tom, the arrow is shot with a spring action. The cord is nice soo the arrow dont get lost but it gets on the way a lot....thos whole weapon looks like dosnt belongs to Claire but to a much bigger figure.

Claire action feature is the same of the other human characters: push the lever on her back and she moves up her arm and  turns her head to point her weapon to the Zombie Cop, but unlike Leon´s, this feature works much much better but only with the magnum of course.

The Zombie Cop have a brand new feature tough: push his guts and he is cut in half and he also lose his cap with his brain inside. The missing of the brain and cap is for Claire´s magnum effect i am sure and the cut in half reminds me a lot an scene of The Return of the Living Dead.

Overall i liked this two much more than Leon and the Licker, Claire is just way too pretty and while the Zombie Cop is not as nicelly detailed as she is, he is such a classic interpretation of a zombie cop form the 90s and fits really well with other toys but even more importan, this two looks really good and fun together.

lunes, 6 de febrero de 2023

LEON SCOTT KENNEDY & LICKER

 After the big succes of the first "Videogame Super Stars" action figures series based on Resident Evil, ToyBiz didnt doubt a second to launch the serires based on Resident Evil 2, this time both action figures and games will launch at the same time, and even in the videogame boocklet we say previews of the figures. Releasing packs of two figures and a stand alone boss, this time tough the series was much more smaller only consiting on 3 packs.

The first pack comes with Leon S. Kennedy along side a Licker, the brand new and spectacular enemy of Resident Evil 2. In a pretty small scale - the standar for back then - this guys are even smaller than modern Figmas and given the position of theyr bodys they are smaller than Chris or Jill as well. 

While the Licker stand on his own liying on the ground like a roach, Leon really cant stand on his own at all. Given the weird pisition of his legs, small feet and bent back, is extremelly difficult to balance him!! He is articulated on the neck, shoulders, elbows, legs, knes and ankles with very basic cut joints that only let him bend each section on a single direction and even this time he dosnt have the ball joints in the shoulders that Chris and Jill have.

This make him even more difficult to pose aside of a couple pointing at front pose, also the shape of his legs dosnt help either since once you find the rigth spot to balance him, is adviced to leave his legs alone.

The sculpt is weird....all the details on his unniform are very accurate, even the wrinkles on his clothes looks good tough his entire shape is pretty strange. Instead of give him his towering position from the game, he is bent over a little and i am not sure wath he is doing with his legs....sure he is not runing, but just standing as a frog. I cant see anyone pointing a weapon in such position.

Also his legs are soo thin. His face is extremelly generic and his hair line too high soo he have a hufe forehead. Thanks to his blanck face features and silly hair he looks more like a "Karen" than Leon. I can see the resemblance with the CG opening of the game but i think the hair position really ruins the whole ffect.

Paint is OK tough with his body cast on navy blue and only the shoes, belt and hands are painted as well as the R.P.D. logo on his chest. The logo on his shoulders is extremelly good looking and his face with blue eyes and pink lips is perfectly painted tough he have ligth brown hair, again to mimic the CG version of him but i think it looks more orange.

Licker looks good with his body close to the ground and the big claws, i specially like the bones on his back that looks like wings and unlike the Cerberus dog and the Web Spinner spider, this guy is actually articulated on the shoulders and legs with cut joints. This lets him stand a little bit but not too much since his knes are sculpted bent, but enough for him to haras Leon.

The paint on his body is excelent, with blacks and pretty deep reds, he looks like a fresh skined body, like bloody muscular tissue while his hands gradually turns into ligther brown. Tough i wish the same details had been put on his brain and teeth, his teeth are just white and the brain too with very little ligth blues here and there, they looks way too clean compared to his body.

Leon accesorys consist on his base gun from the game with the modfied parts for easyer handle. Theres no paint and the sculpt is kind of bland but the detail of the chstom parts is nice. Then theres the always trusty shotgun and this time the sculpt and paint are really good looking. I am really glad they didnt give him a gigantic ridiculous weapon like the characters from the first serries and while the gun is a little troublesome to put on his hand, the shotgun fits perfectly.

As ToyBix figures this two need action features. Leon have exactly the same as Chris and Jill´s: and ugly level on his back than once pulled make him turn his head and raise his arm to point his weapon towarss the Licker togh like Jill´s, the mechanism dosnt work too well.

With the Licker you puch a small bone on his back and he twists his tongue with a sping action to attack Leon. Twists his tongue back to repeat. This feature is a little strange, i understand he shoting out his tongue from his mouth but twistsing it like a drill???

Overall, i think Leon is the figure i like the least from this series, he is not very good looking and not very fun to play and the Licker is much better tough back in 1998 we didnt care, this figure was as exciting as the rest and be able to crossover Leon with the STARS was pretty exciting as well.

Besides back then Leon wasnt even one of the popular characters, we actually expected him to fade and never seen him again like Rebecca. World wasnt in love of him yet.

viernes, 3 de febrero de 2023

TYRANT

 As silly as the look comapred to now days standar, the ToyBiz "Videogame Super Stars" line based on Resident Evil was one of my favorites toys in the 90s. They were the coolest toys to have along side the coolest and most stuning game form 1997. ToyBiz really knew how to keep close to the original game design and artowkr while at the same time add all the fun of a 90s toy.

Releasing packs with two figures, a big one and a smaller one, to add more fun to the display, we could not ask from more....except for a final boss: Tyrant. The ginal boss of the game was soo huge that comes all on his lonesome on the blister and he looked stuning comapred to the rest of the line.

Twice the size of Chris or Jill, Tyrant dosnt reach a Play Arts Kai scale but he deffinetly towers against the rest of the serires and makes it clear this is a totally different beast. Sadlly, while being too tall and articulated, he is extremelly difficult to stand and keeps falling over and over again.

He is articuated on the shoulders, elbows, waist, legs, knes and ankles. All this are cut joints that moves on only one direction excet the shoulder of his giant arm, that one is a ball joint and have a big freedom of movement but aside of that he is extremelly estatuesque, is pretty difficult to give him a good pose aside of the base one.

This is sculpted entirelly based on the Capcom artwork soo he is looking at a side just like in that art and the gesture of his hand is the same. The sculpt is nice, he have a weird wrinkles texture on his flesh and all veins looks really good tough the material of the plastic keeps it looking like a toy.

His head follows the original design perfectly and the paint is pretty clean on the teeth and eyes. The blue skin have some purple shades here and there and darker blue to give it a little shadow and ligth effects but the result is still kinda cheap. The balls on his leg as well as his heart are made with transluscent red plastic. The heart actually is trabsluscent clean and makes it stands out a lot.

Not only he is huge but he have not one, but two action features!! One is a heart pumping action: push a button on his back (nicelly camuflaged this time as a tube part of his anatomy) and you can see the blood pumping up on his transluscent heart. The blood is of course just red paint but sadlly....after 26 years, the blood has dried completelly soo no more blood effect....

The second action feature os the same as the Hinter: turn his body and it will goes back to his place with a sping motion, slashing everything on his path with his giant claw, but juts like the Hunter, the feature dosnt works at all sicne his arm is way too heavy and slows down the spring motion.

Despite his failed action features, lacks of articulation and not pretty impresive paint or sculpt he manages to have an impact back in the day. 

I think it was due more to ToyBiz idea to release the entire cast of the game. Sure, we were missing Wesker and Barry and maybe the giant snake Yawn, but in the end, once you got all the figures of this series you could make an amazing display based on the game. This was very unique because this was the only time a brand made figures of the complete cast of a game, it would never happend again even if figures got higher quality.

jueves, 2 de febrero de 2023

HUNTER & CHIMERA

 Back in 1997 aside of the horrible Street Figther toys from G.I. Joe there wasnt anything about videogames. Not even Mario Bros had figures back then but all of a suddent that changed in moments with Epoch, Hasbro, ReSaurus and other companis releasing Tekken figures, Tombr Raider, Street Figther, etc...and the very first wave of that invasion was ToyBiz Resident Evil serries part of theyr "Videogame Super Stars".

Released in double packs, this figures were specially grotesque and detailed, more than your average kid toy from back then and almost reached McFarlane level of perfection. After releasing Chris Redfield and the Cerberus dog, Jill Valentine and the Web Spinner and the Maggot Zombie and Forest Speyer, the next pack was Hunter and Chimera, another pack made up by monsters.

Hunter is the same size the rest of the human and humanoid creatures while the Chimera is deffinetly smaller even with his weird legs. Both can stand perfectly on theyr own (this is a susprise for the Chimera twisted legs) and the Hunter is articulated on the shoulders, elbows, wrists, waist, legs and knes. All articulations are cut joints except the shoulders that are ball joint, soo he have the same range of poseability than Chris and Jill.

The Chimera only have cut articulations on the arms soo he is mostly and statue like the Cerberus, Web Spinner and Forest Speyer.

This are based on the Capcom´s artowkr from 1996 soo instead of scales, the Hunter´s body is made out of wath it looks like.....muscle tissue with no skin? Theres a lot of veins as well and the sculpt of this details is really good but is wirds to see this first design of the monster while in the rest of the games he is deffinetly reptilian.

He is pure muscle and his small face have a big mouth and small eyes with a pinty nose. He looks more like a demon or a gargoyle than a reptile to me but this was Capcom´s originald esign for sure!! Best part for me are the claws, pretty nicelly sculpted and one of them even have flesh and an eye ball hanging from it!!!

He is solid green with a camouflage patthern of browns and blacks around his body, again pretty accurate to the original Playstation 1 design and the paint on his small teeth and eyes is perfect. You can even see his red tongue and snake like pupils!!

Chimera is again, pretty accurate to the original artowkr and he is pitch black!! Is really difficult tos ee the details here since he is just black with some sections of his legs on purple and the claws and eyes in dirty yellow (this sections are the best one). The sculpt is really good....his face and legs looks like a fly but he have a spider on his back for some reason. His long arm with spikes is really menacing and makes me wonder why Capcom didnt use this creature never gain after the first game.

Here is the thing, while we got lots of Hunters figures after this one, this is the only Chimera figure we ever get in 27 years making this pack really really special. Tough theres no accesorys at all.

The action feature of the Hunter consist on a spring action on his waist, turns it to a side and the waist go back to place with his arm extended, like he is attacking with his claw. This dosnt work too well....the arm articulations are lose and the force of the spring isnt too much soo he barelly moves.

The Chimera action feature is push the button on his chest and his head is shot. The ehad is tied with a black cord to his body soo it dosnt get lost but again, the spring action isnt that strong and to me it makes no sence he lsoe his ehad like this....aparently this happens when Chris or Jill shot at his chest using one of theyr giant weapons, but it would be better if his limbs exploded as well.

ut of all this figues this guys had the worst action feature, but visualyy they were striking. The original design of the Hunter is really interesting and the Chimera is such an iconic character from the first game is weird theres no other figures of him. This was one really cool pack of toys.

miércoles, 1 de febrero de 2023

MAGGOT ZOMBIE & FOREST SPEYER

 

Just in time for the release of the very first Resident Evil, ToyBiz released theyr "Videogame Super Stars" line featuring the succesfull Survival Horror game. With a history of releasing Marvel yoys, this serires was a little bit different to wath ToyBiz had done before. It was actually a little bit different to anything at the time since it was pretty gory and grotesque and the only brand that release such horro figures at the time was McFarlane Toys.

Releasing packs of two characters and based on the very (and only at the time) game, the series had the main characters Chris Redfield and Jill Valentine facing against a Cerberus dog and a Web Spinner spider. The thirs pack tough didnt had any character from STARS but instead two creatures, the Maggot Zombie....that in fact is the general zombie we keep seeing on the game pretty often and Forest Speyer, in fact an STARS member but turned into a living dead.

This monsters are in the same escale as Figma or other small action figures at the time tough Forest Speyer is actually shorter that the Maggot Zombie, the same heigh as Jill. But unlike the heros and theyr monsters, this guys cant stand at all!!! Forest is designed to be attached to a base soo i guess theres not that much problem here, but the Zombie have his feet sculpted like he is walking and its very VERY VERY difficult to mange him to stand!!!

Good thing is that he is soo small and ligth he is not going to broke easy from a fall. The Maggot Zombie is articulated on the neck, shulders, legs and knes, less artiulated than Chris and Jill and this time his shoulders are just a cut joint limiting him even much more. Forest Speyer only have cut articulations on his shoulders and they are conected to his action feature, soo he is even more static than the Zombie.

This are based on the Capcom artowkr that came in the game´s boocklet tough is really nice to see how close they look to theyr in game models as well. The Zombie is really good looking, his head is melitng away and i love the ribs on his chest, he is decaying pretty fast. His arms have no skin soo you can see his muscle tissue mixed with bones (specially on his hand) and lots of maggots around. His shape is pretty crooked and his lab coat is made with soft plastic (a pretty nice detail for something from the 90s!) and have a hole on the back to show the Maggot Zombie open back and spinal cord.

The paint is really good, very dirty with his decayed flesh in a brownish color but the best pat is all the blood on his clothes and the stains of blood on his back and lab coat, a dry and old blood that looks more brownish too mixed with the white of the bones and the maggots to give a pretty revolting and realistic look. Much more realistic than Chris and Jill.

Forest Speyer sculpt is really fantastic as well, specially considering the tiny size of this figure!! His body is twisted in a painfull way and heis missing a big piece of flesh on his chest to reveal his ribs. My favorite part is his arms toughm with the sculpted muscles and big pieces of flesh missing. His face is way too good....his expression is lost and...well...dead, the missing half of his face and disjointed jaw are soo grotesque.

The paint on his body is extremelly simple tough wath shines in here is the gore, the fresh blood on his wounds - unlike the Maggot Zombie - is brigth red and constrast extremelly well with his pale and wax looking skin. His hair on the damaged side is weet with blood and his eyes are yellow with green pupil. The level of detail in both the paint and sculpt is really stuning!!

There is no accesorys here escept Forest base. The base is as tall as he is and is just plain brown with some tree trunks and roots. There is a half eaten crow there too wich is a nice detail but the whole base is extremelly bladn and very plastic looking and contrast too much with the super detailing of Forest. 

His action feature consist on him coming out to life. Just insert the pegs of the base to Forest boots and lay him down. There is a small level at the side of the base, push it up and Forest Speyer stands up back to life again!!! Theres a horrible looking buttom on his back too soo when pushed down, his arms go down soo once he stands up from the ground, his arms are rised in a pretty fast motion.

I hate the button and the proces is soo simple and yet the effect is really good, specially for an wasy to impress kid. The Maggot Zombie action feature consist on the ability to remove his arms and dismember him once he is shot by Chris or Jill. The arms bones arent painted and its a cute effect for display but is not as nearlly as shocking as Forest Speyer movement.

This Resident Evil ToyBiz figures are soo odd, they had all the quicks of a kids toy like action features, cheap materials, huge weapons with spirng shotting motion and ath the same time the level of detail and sculpt was much more for an adult collectible as well as the dark and gory nature of the subjects, half way to wath McFarlane Toys used to do.

I mean i used to love all monsters and all horror when i was a kid and i adored this guys but at the same time i found them specially upsetting and disturbing, specially Forest Speyer, he leave a pretty strong impression back then soo i dont know how all the other kids took this figures. 

martes, 31 de enero de 2023

JILL VALENTINE & WEB SPINNER

 

When Resident Evil exploded in the Playstation at the end of last century, ToyBiz took that same excitment to the toys epartment (i am shocked how fast they did it...now day figures based on a game or movie comes out like 6 years after the game or movie release) with the debut of theyr "Video Game Superstars" line based entirelly on the cast of Resident Evil.

One of the most memorable parts of the collection was how they release two characters together: sometimes a main character and a villain or sometimes a big character with a smaller one, but this always helped to build a diorama or a nice display set up from the very start. Of course the very first figures in the line were Chris Redfield and the Cerberus dog but following pretty close was the second protagonist (or first....back then 100% of us played with her and not Chris): Jill Valentine and the Web Spinner.

Jill is a little bit smaller than Chris while the Web Spinner is the same size the Cerberus dog. Jill have the scale of the figures from back then soo its the same size a modern Figma and she can stand on her own perfectly as well as her spidery friend.

She is articulated on the neck, shouders, elbows, legs, knes and ankles while the Web Spinner is completelly static. Just like Chris, Jill articulations are "90s articulation", just cut joints with movement to a single direction except for her shoulders that have ball joints. The shoulders are the best articulated area but still her shoulder pads really keep in theyr way soo this dosnt give a lot of change for different poses.

Again, back in 1997 we only had Jill,s blurry 3D render and the artwork used on the boocklet of the game and ToyBiz took the artwork as base.Jill is very cute looking tough not specially curvy, her face is very basic tough her hair is nice sculpted. Unlike Chri, her legs are not preposed soo she is on a pretty neutral look. There no texture here, just basic plastic.

The paint is very basic too with strong plain blues and greys tough the STARS logo on her cap is perfect as well as her big anime girl eyes, and just like Chris, she dosnt have too much of an expression.

The Web Spinner is hairy and its legs really needs a more edgy sculpt but this is just a big ass spider soo theres not much else to see here. The radioactive hgreen eyes looks really good against the black head with the red hair around it and the red and yellow legs are pretty odd looking.

The thing here is this: while we have a lot of Jill action figures by now, this is pretty much the only figure based on the Web Spinner, one of the most classic monster from the game. Despite not being the most exciting creature, this makes this little guy pretty special.

Unlike Chris, Jill have no knife but she comes with her M9 gun with no paint and a very generic sculpt and i have she have problems holding it as well, maybe because her hands are smaller? She also comes with a big ass flamethrower!! Though this weapon is smaller than Chri´s rocket launcher and looks a little bit "normal" is still nto game accurate and looks more generic than anything.

The glames misil is made with transparent plastic and looks really cool and once inserted on the weapon and pushing a button on top, the flames are trhwon with a spring action. All those from back then had to have thos weapons for some reason.

Another must on this toys are the action feature and jill share the same with Chris, an ugly huge level on her back that onece pushed down, make her rise her arm and turn her head to auto aim to an enemy. Sadlly for some reason this time this feature dosnt works too good and her arms dosnt move too much. Maybe the her body is too small for the mechanism??

The Web Spinner works much better tough: push its head and its main body opens up and catapult a green web with tiny spiders to Jill!! The spiders arent painted and are made with elastic plastic, but the feature works soo well it looks pretty cool.

As simple as this toys looks by now, this were the very frst time we see in plastic this characters and even with theyr flaws, having both Chris and Jill on the desk figthing against a Cerberus and Spider while playing the actuall game was one of the best feelings ever for a 90s kid.

lunes, 30 de enero de 2023

CHRIS REDFIELD & CERBERUS

 When Resident Evil came out it was such a big deal: it was edgy, gritty, grotesque, dark, the characters had all the Capcom charm and the storyline was much better than any Hollywood horror movie (and in 2023 RE is still way too much for Hollywood), basically it was a pulse stoping experience that carved on the mind of anyone who played it and just in the middle of that storm, ToyBiz released the Resident Evil action figures to start theyr "Videogame Super Stars" serires.

And those toys where also a big deal just as the game since i remember many people keep asking me where i got my figures. ToyBiz was such a huge name back in the 90s, along side Kenner, Galob, Hasbro, Mattel, they made a huge collection of toys based on Marvel, the X-Men, Spiderman, but the Resident Evil figures where pretty different.

They had the wonderfull idea to release them in pairs: two figures together in one pack for better interaction tough they were not specially big, they came in the same scale the Kenner figures did and of course, the very first pack of the collection was the main character and the first enemy to be seen in the game: Chris Redfield and Cerberus dog.

This two can stand on theyr own tough Chris needs a little bit of balancing, specially with his weapons but they can stand with no problem. He is articulated in the neck, shoulders, elbows, legs, knes and ankle in a 90s way: all cut joints that move ony in one direction except the shoulders, that are ball joint and have a good range of movement, but the rest of the articulations dosnt offer too much freddom aside of a very basic battle stance.

The Cerberus is only articulated on the jaw and of course is much more smaller than Chris (something also pretty present on ToyBiz figures: add a big character and a samll one together) and the sculpt and paint is really really good. His doggy shape is pretty stylish and the black fur looks really good. The ribs can be seen as well as maggots crawling on his inside. The dark body with brown paint on his paws and belly is really nice looking for such a small scale.

Deffinetly the best part are the damaged areas, looks wet and the skull and bones looks white full of very realistic looking blood and love his protunding white eye. For me this the best part of the package, this little toy doog is soo damn good looking even for now day standars.

Is not like Chris is bad looking either tough, he is just less realistic, more cartoony since back in 1996 the ony thing we had about Chris was the 3D render of the game that didnt had too much detailing soo this is entire based on the Capcom art that came in the boocklet. I am not sure who was the artists but the art looked a lot like the standar SF art wth a pretty clean and cartoony look.

Chris have a super heroic shape with big pecs and shoulders and a thin waist, his face is pretty basic tough his hair matches the one on the artowk pretty good. One of his legs is sculpted like he is going to be ready to give an step and the entire figure dosnt have any kind of texture and looks pretty plastic. For some reason this is more evident on him than in the dog.

The paint is very basic as well to match the cartoon look, pretty strong colors specially on the green vest and redish hair. The paint work on his face is pretty good tough, the eyes are small but well defined as well as his mouth and hair line, the logo of STARS on his shoulders is perfect as well.

Chri´s accesorys are his knife that can be removed from his chest, his gun and a rocket launcher. The knife is pretty tiy looking and made with soft material and the gun dont have any kind of color, is just a black chunck of plastc but the sculpt is OK and fits on his hand pretty nicelly.

The rocket launcher tough is HUGE and dosnt looks at all like the one of the game!!It was like some kind of tradition that all toys in the 90s comes with this huge and grotesque weapons with a soring shooting action. Push a button on the top of the gun and it shot its rocket (a little too much to face a Cerberus dog). The sculot and paint of this weapon is standar from back then....and its pretty difficult for Chris to hold this grotesque weapon thing.

This are toys of the 90s designed for kids (despite how fory and horrific they look) soo this guys have an "action feature": Chris have this huge and horrible level on his back, move it down and Chris rigth arm moves up and his head turns to the same direction to automatically aim to an enemy. I hate the look of the level on his back but this feature is cute looking and works good with Chris normal weapon, not the rocket launcher.

The Cerberus dog head can be pushed down and then his literally explodes in half and you end with his lembless carcass...all blood and full of maggots. Pretty much like the Scoprion Alien from Kenner but in a much more detailed way. This was the coolest thing but isnt it a little too creppy for kids??? I dunno,....i dont have a way to know since when i was a kid i loved gory stuff.

Move Cerberus head up again and put back his half peices together and he is as good as new. In 2023 this figrues are kind of silly looking...pretty plastic, not very well articulated and with huge and cartoon weapons, yet back in 1996 this was the coolest thing to have around.

BIOLOGICAL OUTBRAKE

 When i got the first Playstation i was eager to get games, specially Dragon Ball Z Ultimate Battle 22, it was the game that made me want a Playstation actually, soo my parents went to the mall that very same day and get me a game: Resident Evil.

The game scared the shit out of me soo i spent hours looking at my parents play it: the tank controls, the "tik tak" of the clock in the dinning room, the closed doors, the sounds of foot steeps in the corner outside of the camera view, it was the very first time i saw a 3D game and while i didnt finished since it was too difficult to me, i was diying to play Resident Evil 2 for some reason.

And i was also excited for the brand new toys as well since i dont remember any other videogames having toys back then. Toys that looked really gory and grotesque,i took the silly idea to collect all the RE figures in existance tough that prooved way too much for me pretty fast.

While i didnt got all the RE figures i got plenty and it became one of the biggest collection i have since soo many brands toom the licence and the game turned out one of my all time favorite videogame series pretty fast.

Soo i will try to review and take pictures of the Resident Evil part of my collection from now on soo excuse me if theres a lot of Biohazard around here  from now on.